I have nothing negative to say about AWS as we have it today. It's all good.
-AWS got a good balance between update speed and area covarage. You know where ea are but not exactly where. A lone ea is still hard to find.
-Easier to find air-action. You can see where the enemy is flying around and the enemy can see you coming.
-It's taken the airwar to a whole new level where teamwork and tactics are much more important then before. The field is now open for squad vs. squad fighting and not just zerg fighter sweeps.
-Skirters can be hunted down if you want.
-Flying around unescorted bombers on RDP missions is real dangerous now, just like it should be.
-Easier to plan your operations as CAS bomber. That is, you can see straight away if there's any idea to bring a bomber to AO X or if you better stay on ground.
-Fighters have started to fly much higher. I have noticed this a lot flying low level CAS. The experienced enemy fighter pilots are much more reluctant now to come down to low altitude. Flying the Havoc/DB7 intruder style at treetop level is actually more safe now IMO.
-Lone wolf vulchers/barcap now need to actually do some work and show some skill in the tactic department to get their kills.
I could go on and on. AWS is the best feature for the airforces since I started playing WWIIOnline back 2004. It's 100% good. IMO this feature will attract new sim-pilots to join the game.