New rules for intermission
Posted: Wed Oct 10, 2007 12:46 pm
taken from the community announcement...just to make sure every one knows whats up.RESET - real attrition real hard
We'll be opening intermission on Wednesday morning (tomorrow) while we prepare the host and databases for the start of campaign #39. We are going to force brigades routed during the intermission to stay off the map for the duration, this is a trial of "brigades lost are lost forever" type gameplay for the purposes of evaluating different victory conditions for future campaigns. So this intermission, your task is to use the towns you have, or capture, for the purpose of routing enemy brigades and divisions, rather than the capture itself having any meaning. The value of town capture is really just to allow you the ability to manouevre your forces better to rout the enemy from existance.
The winner of this intermission will be the side that has lost the least number of divisions and brigades when we close it out for reset to Campaign #39 on Friday.
We will have a tier 3 style ToE in place during this intermission. We expect the host and database changeover to be complete by late on Thursday ... so we are anticipating Campaign #39 to begin on Friday, probably around noon CST (6:00pm GMT) given the reset takes about an hour once everything is prepared here after we get to the office on Friday morning.
GHC and AHC brigade deployments should be prepared and sent to Fogaban, Latham and Doc by Thursday afternoon at the latest please.
S! one and all, now go wage some war!@
__________________
Geof Rey Evans
Producer/CRS
Game Manager/WWIIOL-Battleground Europe
"this is rocket science, it just looks like a video game"
"if #ssholes could fly this place would be an airport-Creeden"