cfml file for bundy
Posted: Wed Nov 02, 2005 9:34 pm
here ya go:
Code: Select all
<?xml version='1.0'?>
<!DOCTYPE controlset SYSTEM "cfml.dtd">
<controlset version="1.1.0" language="english" keyboard="us">
<control function="Hatch control">
<combo index="1">
<joybutton stick="3">7</joybutton>
<joybutton stick="3">5</joybutton>
</combo>
</control>
<control function="Canopy control">
<combo index="1">
<joybutton stick="3">7</joybutton>
<joybutton stick="3">2</joybutton>
</combo>
</control>
<control function="Deploy weapon">
<joybutton stick="3" index="1">4</joybutton>
</control>
<control function="Toggle tow bar">
<combo index="1">
<joybutton stick="3">7</joybutton>
<joybutton stick="3">4</joybutton>
</combo>
</control>
<control function="Instrument view">
<combo index="1">
<joybutton stick="3">7</joybutton>
<joybutton stick="3">2</joybutton>
</combo>
</control>
<control function="Gunsight view">
<mousebutton>3</mousebutton>
<joybutton stick="3" index="1">POV1s</joybutton>
</control>
<control function="Cycle ammo">
<joybutton stick="3">6</joybutton>
</control>
<control function="Determine Range">
<joybutton stick="3" index="1">6</joybutton>
</control>
<control function="Use primary weapon">
<mousebutton>1</mousebutton>
<joybutton stick="3" index="1">1</joybutton>
</control>
<control function="Use secondary weapon">
<mousebutton>2</mousebutton>
<joybutton stick="3" index="1">2</joybutton>
</control>
<control function="Gunsight Range Decrease">
<mousebutton>wheeldown</mousebutton>
<joybutton stick="3" index="1">25</joybutton>
</control>
<control function="Gunsight Range Increase">
<mousebutton>wheelup</mousebutton>
<joybutton stick="3" index="1">23</joybutton>
</control>
<control function="Position 1">
<joybutton stick="3" index="1">12</joybutton>
</control>
<control function="Position 2">
<joybutton stick="3" index="1">13</joybutton>
</control>
<control function="Position 3">
<joybutton stick="3" index="1">14</joybutton>
</control>
<control function="Center brake">
<joyaxis stick="2" invert="1">y</joyaxis>
</control>
<control function="Turret traverse">
<mouseaxis>x</mouseaxis>
<joyaxis stick="3" index="1">x</joyaxis>
</control>
<control function="Turret elevate">
<mouseaxis>y</mouseaxis>
<joyaxis stick="3" index="1" invert="1">y</joyaxis>
</control>
<control function="AT Gun Turn">
<joyaxis stick="3">x</joyaxis>
</control>
<control function="AT Gun Move">
<joyaxis stick="3">slider1</joyaxis>
</control>
</controlset>